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Green shader and raycast mmd
Green shader and raycast mmd









green shader and raycast mmd

section at 0.The following tutorial is an English translation of the original one in Japanese by If you want said thing to turn black, then you edit the values in all three to 1, still leaving the Refl. For example, if we wanted to make a red slider the values would look like this Afterwards, depending on what color you want the slider to be, you change the Diff. What you need to do here is change the values in Diff., Refl. So once you have your material registered to the slider, you select it in that box and hit the little button off to the right, like so: So now we’ve registered the material to that slider! After that, you hit Index Copy from Adding (V). Then go back to the Morphs tab, go to the new slider you’ve created (usually located at the bottom), and right click in the empty box to the right of the main list of morphs. Go back to the material you wish to be affected by the color slider. Step Two: Copy Materials onto the Slider (Morph/Facial)

green shader and raycast mmd

To do this, you go to the Morphs tab, right click any facial, it doesn’t matter which, and go to New Morph Create (N) and then Material (M), like so: You can use UV plugin to do this! Tutorial on how to do so here!Īctual Step One: Create a new material morph

green shader and raycast mmd

Optional First Step: Separate the material if needed So as you can see, her entire dress is white, we’re gonna change that with color sliders! In this example, I will be using Hatsune Miku by Sour! Wonder no more! In this tutorial I’m gonna teach you how to make your own color sliders in PMXe! You ever wondered how people were able to take a white material and give it color sliders?

  • A vague idea of how RGB values work (not necessary, but helpful).
  • green shader and raycast mmd

    A plain white (or white-textured) material.PMXEditor (Any version should be fine!).











    Green shader and raycast mmd